GpsAssassin Launch Party – Killing Beers and Neighbors

June 7, 2009

Anyone following the progress of home-grown iPhone game gpsAssassin knows the time and effort spent to get it pushed out into the app store. Perhaps the most grueling portion of this process was waiting for confirmation from apple that it indeed had been approved. They don’t indicate how long it’ll take — so planning a launch party is equally difficult.

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So without further ado, I’m happy to announce the “Kill Your Neighbor While You Kill Your Beer” gpsAssassin Launch Party hosted by Nicholas Holland and Jackson Miller of Side Hobby June 16 from 5:30 – 7:30 at Castle Centre{source} [click here for a map].

Bring your iPhone or iPod Touch to celebrate the text-based violence and mayhem that is gpsAssassin. Wearing a costume or steath assassin attire is encouraged as is taking pictures/screenshots for your Flickr account. I have no doubt that there will be some kind of exclusive launch party weapon/item/thing to entice you to pick people off as they casually sip beer. And if you aren’t yet smitten by Apple handhelds, there will be plenty of people at the party available to give you a demo (and by that I mean text-death/humiliation).

As For the Beer Killing…

Like I said in a previous post, the app is currently priced at $4.99, but will likely get cheaper (or free) in the near future. All the money made on the app between now and June 16 will be used to buy a Yazoo Keg for the launch party. So the five duckets you spent to show support for local developers is also beer money.

That my fellow geeks is a truly awesome way to give back to the community.


App Store: gpsAssassin For The iPhone Gets Approval

June 4, 2009

2009-0605-gpsassasin2Although you guys probably heard it from Jackson Miller earlier tonight via Twitter, Apple has approved Side Hobby’s first iPhone application gpsAssassin, a location-based role playing game that lets you kill your neighbors with weapons made of words.

First let me clarify the official spelling of the app so that people can (hopefully) follow suit when (hopefully) spreading the word in the future. Previously I had incorrectly listed it as GPS assassins, which again is completely wrong. You won’t find it in the app store unless you spell it gpsAssassin. I’m also going to go a step further and provide a link to the iTunes download.

As for cost, the app is currently priced at $4.99, however Jackson said “we are still exploring the pricing and it will likely change.”

Sadly I’m going to refrain from speaking about the specifics of the game. This time I’m holding back because Jackson and Nicholas Holland (the other half of Side Hobby) asked me if I’d be interested in helping run a media blitz, which I of course said yes to.

Now that the app is published, what I will say is there are lots of things to do over the next week. I’m so excited my head feels like it may explode [or implode... which ever is more mighty and/or awesome]. They still haven’t nailed down most of the official communication, but I’m pretty sure there will be a beta tester appreciation launch party about a week from now. Also, there are other head exploding ideas I’ve suggested and I hope end up happening. Either way check back for new developments, as I’ll be gathering the discussion on this site as it comes along.

In the meantime, go to the iTunes Store’s gpsAssassin page and inflict some murderous review love if you’ve enjoyed playing the game. If you aren’t the reviewing type, then just marvel at the fishwreck screen shot (or else).


GPS Assassins Beta for the iPhone: Testing

February 21, 2009

0222-gpsassassinAfter months of agonizing wait, GPS Assassins was released to beta testers in the Nashville area, provided they had an iphone or iPod touch and an Internet connection.

The App was conceived from participants in the first Nashville Startup Weekend and uses the GPS navigation technology in smart phones to seek out others around the area to participate in a kill-or-be-killed, text-based role playing game. Basically, the object is to “assassinate” your friends and neighbors.

I’ve been beta testing for about a week now but, will hold off on the details since they are still in a very fluid state and it’s sacrilegious to critique an unfinished work of art prior to its official release. The final version should be available on multiple platforms, most notably T-Mobile’s G1 phone that runs Google’s Android operating system.

However, I will say that it differs from other text-based RPGs currently available in the app store because they do not emphasize an “economic” structure as found in both iMob and iMafia. Those games basically sputter out after you become the biggest dog on the block. GPS Assassins is much different and consumes my time like a kid brother version of World of Warcraft (meaning, you become obsessed with winning, not the clock).

0222-09-gpsassassins_screen1By far, the best component of this app is its featured ability to make customizable weapon and armor items. And you pretty much have free reign on what you want to create. For instance, I crafted a “Boomstick” and then proceed to assassinate a high ranking member in the tech community…One Mean Muggin’… (See pic).

If you’d like to sign up as a beta tester, either beg a friend send you an invite or download the Ad Hoc application through Apple’s  App store (run the program, which will pull up the mail app with your iphone or ipod touch’s Unique Device Identifier – UDID) and shoot an email to gpsassassins AT gmail. If they are feeling kind, you may get put on the tester list. But forewarned, your assassination is imminent.


Q&A: Griffin’s FAIL Maker iPhone app Developer

January 22, 2009

00-griffinMany people don’t realize Griffin Technology,  one of the most visible makers of iPod and iPhone accessories, is local to Nashville, Tennessee. They also probably don’t realize  the company has been churning out iPhone / iPod Touch applications since apple opened the app store.

One of the most amusing of these apps is the FAIL Maker, which allows users to create their own FAIL pictures that can be upload to FAILblog.org. Griffin’s Manager of Software Development Don Messerli was kind enough to answer some questions about the app and the future of app development for the company…

1) How was the FAIL Maker app conceived?
FAIL Maker was developed completely independently of FAIL Blog.  One of our product development people, Rick Kennedy, came up with the idea after noticing there wasn’t a way to make FAILs on iPhone.

failmaker_ss12) Are there any updates planned for the app and will there be additional text added in future versions?
Yes.  An update is currently in the works that will bring, among other things, custom captions.  We are looking forward to an API that will allow direct posting of FAIL compositions to FAIL Blog itself.

3) This is the seventh App Griffin has published in the app store. Should we expect more development in the future?
There will definitely be more apps in Griffin’s future in many categories on the app store.

4) Forgive me if this is just my own perception, but Griffin has primarily been a company that does accessories. What’s the rational behind switching gears and developing for the iPhone?
Griffin hasn’t switched gears.  We are still the premier accessory company for iPod and iPhone.  Having some extremely talented software engineers on our staff, it was inevitable that we would target the iPhone as soon as Apple released the SDK.

5) Tell me something I can post as breaking news… umm please? (Worth a shot).
Maybe next time. :)

Big thanks to Dave Delaney for getting these responses for me.


Nashville Developer Makes Purring iPhone App (Follow-up)

January 4, 2009

Below is an article I did after interviewing the folks at Sitening. Its a follow up from my earlier post when they launched their first iPhone app. My efforts to have it published elsewhere were unsuccessful, so I thought I’d share it on the blog.

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A local business is taking their love for apple’s iPhone to new heights by creating an application that mimics the purring of an affectionate kitten.

“We’ve been joking around the office that we can now ‘pet our pet,’” said Alison Groves, an employee at Sitening, the company that produced the “Purr” application, which in some cases can seem like an electronic pet with all the fun and none of the responsibility.picture-6

The application works by stroking the phone’s sensitive touch screen to invoke both the familiar kitty sound and the vibration mechanism. By default, the screen features a picture of a cat propped upright with its belly exposed, however, users have the option of uploading their own picture. In future updates, the company plans to add the ability to record your own sound as well.

It’s the first application published by the Nashville-based Sitening, although not the first they’ve made according to founding partner Jon Henshaw.

“When the xCode was released (which is sort of a make-your-own-app starter kit from apple) we made a few different programs,” including one involving Haikus and another that served as a simple flashlight, he said. “In the end we chose to do the Purr app over others because it was fun but didn’t require a lot of resources.”

Beyond its sheer entertainment value, the Purr app doesn’t sever any other purpose for the typical person. It’s is offered as a free download at the apple store yet, the company did have a motive in releasing it despite the lack of revenue it will bring in.

“We all like to make things, and at the same time we like to devote a small percentage of our time to making things that aren’t business related, but just fun,” said Henshaw, who added that the company doesn’t plan to turn a profit on the app.

“It’s something fun that promotes Sitening as a company and allows us to demonstrate are range of skills to clients,” he said.

While Sitening does offer application development to its clients, its focus is Internet strategy and consulting services. The exact type of work depends on the client, but many include applications developed for the iPhone or other popular platforms such as the social networking site Facebook, according to Henshaw, who primarily works on the company’s suite of Internet strategy programs called Raven.

Other Nashville-based developers like Firefly Logic and Griffin Technology have also produced iPhone applications that are now available to download for free.

Check back soon for an interview with Dave Delaney about Griffin’s iPhone development efforts.


Sitening Makes Purring iPhone App – No Kitty Required

December 19, 2008

kittyA few months ago while hanging out in the Nashville tech community, I pitched the idea of an iPhone application that, when you stroke it, will purr just like an affectionate kitty. This would undoubtedly be, not only the best use of wasting precious battery life but also would provide the apple fanboys something to do to show their love for their iPhone when sitting idly.

One of the folks I told worked at SEO and Internet Marketing strategy company Sitening and today I discovered that my idea had been given life. It is everything I had hoped for and more. Check it out:

[via Apptism listing: http://www.apptism.com/developers/sitening]

Sitening copy writer ninja Alison Groves assured me that zero actual purring kitties were harmed in the making of this application…yet. More to come…